分享一下我在3d设计中的一些作品

2025年来来总结和回顾一下本科实习中的一些3d设计作品,从设计转码内心确实有很多感慨。用的到软件的基本都是C4D+Redshift渲染器来完成的。进入到工作中往往都是从新学习,我掌握的软件技能也不例外,也非常幸运在公司中遇到了一起工作的同事。下面是我参与项目独立完成的一些设计~

In 2025, I wanted to take some time to reflect on and summarize the 3D design work I created during my undergraduate internship. Transitioning from design to coding has brought up a lot of emotions. Most of the work here was created using Cinema 4D along with the Redshift renderer.Starting a job often means learning everything from scratch, and that was true for my software skills as well. I’m also very grateful to have met supportive colleagues during my time at the company. Below are some of the design projects I finished to.

漫步星空

这是我做过效果特别棒的一张图,一个人漫步走在一个行星的水面之上,水面反射出宇宙星空的效果,我曾拿来当壁纸非常的nice。

This is one of the most stunning visuals I’ve ever created — it shows a lone figure walking across the surface of a planet covered in water, with the starry cosmos beautifully reflected on the water. I even used it as my wallpaper for a while — it was so nice.

渲染练习

下面是我的一些渲染练习,来自B站up主ZzzDR和唐长老-float

Below is my render practice, from Bilibili vlogger ZzzDR and 唐长老-float.

起始

如果你看过下面这些你会非常熟系,这是B站up主李翔SCU的教程,我的C4D之旅也是在从这里开始, 这篇记录一下我的3d设计创作过的作品。
If you’ve seen it before, it might look very familiar — this is from Bilibili vlogger Li Xiang SCU‘s tutorial. My journey with Cinema 4D also started from here. This post record 3D visual work i created,

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一条对“分享一下我在3d设计中的一些作品”的回复

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    匿名

    如果你一直在这条路上,或许现在已经能走很远。但无论选择什么方向,都祝愿你能够在新的赛道上走的更远!

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